Dungeons and Dragons goes woke
East Lansing, Michigan, August 15, 1979 — James Dallas Egbert III, 16, disappears. The child prodigy went missing at Michigan State University, where he studied computer science and played the fantasy roleplay game Dungeons & Dragons. Egbert was shy and especially small for his age. The young boy faced intense academic pressure, battled drug addiction and was a latent homosexual. He entered the steam tunnels underneath his college, intending to commit suicide by consuming methaqualone but failed. Egbert woke up the next day and fled. His parents hired private investigator William Dear to track him down. Dear discovered Egbert’s fascination with D&D after scoping through his dormitory, where he found evidence suggesting Egbert hosted games in the tunnels with other students.